Dmitry Dontsov is a Senior Technical Artist with over 6 years of experience in the gaming and virtual production industry. They have worked on various projects from AA titles to CGI production, utilizing Unreal Engine and tools like Houdini, Substance Painter, Maya, and Blender. Currently, Dmitry holds a position as a Senior Technical Artist at FSTR, while also serving as a UE Lead Technical Artist at Lympro. Previously, Dmitry worked as an Environment Artist at Mundfish and as a graphic designer at Rocketslides. In addition to their professional work, Dmitry is pursuing a master’s degree in Spanish and Iberian Studies at Universidad de Sevilla.
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