Chris Driggers is a Senior Game Designer with over 13 years of professional experience in game development. Currently employed at Funcom, Chris has held various roles across companies such as Integral Reality Labs, Blok Party, and RNG Studios, where they contributed to both gameplay programming and technical design on numerous projects. In prior positions, Chris specialized in business intelligence and automated reporting within the healthcare sector, showcasing a diverse skill set that spans multiple industries. Chris holds a Bachelor of Science in Computer Science from Belmont University and a Bachelor of Science in Biology from LaGrange College, demonstrating a solid educational foundation.
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