Laurent Veilleux

Senior Engine Programmer at Funcom

Laurent Veilleux is a seasoned professional in game development with a robust background in engine programming and technical tools. Currently serving as a Senior Engine Programmer at Funcom since May 2022, Laurent contributes to the Dune Awakening project by focusing on automation and gameplay testing systems using Lua scripts. Prior experience includes a decade at Massive - A Ubisoft Studio as a Senior Tech Programmer, where Laurent significantly enhanced the Snowdrop engine, contributing to several high-profile titles such as The Division and Mario & Rabbids: Kingdom Battle. Earlier career roles include tools programming at Etranges Libellules and application development internships at Eurogiciel and CMAX.gg. Laurent's educational background includes studies at IMERIR and the University of Perpignan.

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