Léa Talbot is the Lead Narrative Designer at Funcom, where they design narrative features and oversee the development of content for the game DUNE AWAKENING. Previously, Léa held the role of Senior Narrative Designer at Funcom and worked as a Technical Narrative Designer at Ubisoft on titles such as Beyond Good and Evil 2 and Mario + Rabbids Sparks of Hope. They began their career with internships at Gameloft and Film Forum while earning dual degrees in Game and Interactive Media Design and Film/Cinema/Video Studies from NYU, graduating magna cum laude. With a strong background in narrative systems, Léa has consistently contributed to AAA projects, shaping tools and workflows for storytelling in games.
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