Magda Germano is a Senior 3D Artist at Funcom ZPX, where they continue to develop engaging 3D models in the gaming industry. With nearly six years of experience in rendering and texturing for both films and games, Magda previously worked as a Designer Gráfico at Realboard and as a 3D Artist I and II at Funcom. Additionally, Magda taught 3Ds Max and Zbrush at Odd School and has a background in drawing that complements their technical skills. They are dedicated to collaboration, mentorship, and creative exploration in their professional journey.
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