Paul Vallet is a skilled gameplay programmer with a background in computer science and mathematics. Vallet has experience working for notable companies such as Funcom and Dassault Systèmes. At Funcom, Vallet has held various roles including Lead Gameplay Programmer for "Dune Awakening" and "Conan Exiles," where responsibilities included combat and AI development, as well as driving new features and optimizing game performance. Vallet's prior experience includes a junior research engineer position focused on topology optimization, and involvement in academic projects, notably creating a procedural 3D building generator during an undergraduate research project. Vallet holds an engineering degree from Telecom ParisTech and a master's degree in theoretical computer science from Université Denis Diderot.
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