Raphaël Thiessard is a senior environment artist currently working on DUNE: Awakening at Funcom. With experience as a 3D artist intern at several companies, including Ubisoft and AECOM, they have contributed to notable projects such as Assassin’s Creed Valhalla and THE DIVISION 2. Raphaël completed a Licence and Master in Game Art at ECV, graduating as valedictorian in 2017, and also held an exhibition of their personal work in Gradignan in 2018. Their educational background includes a Baccalauréat Scientifique from Lycée des Graves and a MANAA from Créasud.
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