Richard Kerr is a Senior UI Technical Designer at Funcom, with a notable career in game design spanning over 16 years. Previously, Richard held positions as a UI Technical Designer at Rebellion and a Senior Technical Designer at Ubisoft Reflections, contributing to the development of gameplay features and tools while supporting collaborative efforts across departments. Richard's extensive experience at Ubisoft includes roles as Level Designer for missions, Technical Artist for UI in "The Division" series, and leadership as Senior Level Designer. Richard's educational background includes a Bachelor of Science in Interactive Multimedia Systems from the University of Sunderland.
This person is not in the org chart
This person is not in any offices