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Nik Schmidt

Executive Producer at Game On

Nik Schmidt is an accomplished Executive Producer with extensive experience in the gaming industry, currently leading production efforts at Game On Studio since April 2019. Previously, Schmidt held senior roles at Meduzarts and Boombox Group, focusing on business development and video production for gaming projects. With a strong foundation in community development and user research at Ubisoft, Schmidt leveraged expertise in social media strategies and playtesting. Early career experience includes managing corporate incentive trips and film production logistics. Schmidt holds a Certificate in Film & Cinema from UQAM and a DEC in Lettres, littérature & cinéma from Collège Édouard-Montpetit.

Location

Montréal, Canada

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Game On

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Founded nearly two decades ago, Game On is now an esteemed strategic partner supporting some of the world’s most ambitious video game creators. Based out of Montreal, we do everything from motion capture to animation, in-engine cinematics, game audio, and talent management. Our world-class facilities feature an outstanding motion capture stage that ranks as one of the most versatile world-wide, and state-of-the-art audio studios that consistently deliver incredible results. With over 300 titles under our belt, our pioneering team has helped craft award-winning games in close collaboration with companies like Electronic Arts, Sony Interactive Entertainment, Square Enix, Take-Two Interactive, Tencent, Warner Bros. Interactive Entertainment, and Xbox Game Studios


Headquarters

Montréal, Canada

Employees

51-200

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