Ray Graham is an accomplished technology leader with extensive experience in the gaming industry. Currently serving as the Consulting Head of Engineering at Ramen VR, Ray manages the engineering team and oversees the planning and implementation of future engine technology. As the Chief Technology Officer at Cornerstone Interactive Studios, Ray is tasked with building prototypes for the company's inaugural game. Additionally, Ray contributes to Gameheads as an Advisory Board Member and Mentor, providing game programming instruction and technical support. Previous roles at Unity included Director of Platform Graphics, Technical Director, Lead Software Engineer, and Senior Software Engineer, focusing on low-level graphics APIs and shader systems. Ray's background also includes positions at Apple Inc. as a GPU Driver Engineer, Ubisoft as a Lead 3D Programmer, 2K Marin as Core Technology Lead, and Electronic Arts as Lead Graphics Engineer. Ray holds a Bachelor of Mathematics in Computer Science from the University of Waterloo.
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