Phil Thomas is a seasoned software engineer with extensive experience in full stack development and machine learning integration. Currently serving as a Senior Software Engineer II at Gametime since July 2025, Phil previously led the Machine Learning Integration team at GOAT Group, where impactful AI-driven customer experience features were developed. With a background in fintech at ProducePay and significant roles in software engineering at Procore Technologies, New Coast Ventures, and earlier positions in project management and consulting, Phil combines technical expertise with strategic insight. Phil holds an MBA from Georgetown University McDonough School of Business and additional degrees from Georgetown University and The George Washington University.
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