gamigo
Henrik Schröder has a diverse work experience, primarily in the gaming industry. Henrik is currently working at gamigo group as the Head of Product Management. Prior to this role, they held positions such as Head of Localization and Product Support, Head of Localization, Senior Project Manager, Project Manager, Game and Business Analyst, Channeling Manager, and Community Manager at the same company.
Before joining gamigo group, Henrik worked as a Night Auditor at Hotelservice K&M. In this position, they were responsible for verifying and balancing daily financial transactions, ensuring the accuracy of guest accounts, conducting security checks, and addressing guest inquiries or complaints during the overnight shift.
Henrik Schröder began their education journey in 2004, where they attended The Philipp University of Marburg. From 2004 until 2008, they pursued a degree in Kulturelle Anthropologie, ultimately obtaining a Magister degree. Additionally, in 2004 and 2005, Henrik attended Bildungsvereinigung Arbeit und Leben Sachen e.V. As part of this program, they completed a Trainer/Moderator course, although the specific field of study during this period is not mentioned.
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gamigo
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The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and around 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for Free-to-Play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps game publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company’s core portfolio is comprised of successful games like Aura Kingdom, Dawn of Gods, Desert Operations, Dragon's Prophet, Echo of Soul, Fiesta Online, Goal One, Last Chaos, Shaiya and The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 15+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.