Greg Shultz

Chief Creative Officer at Gasket Studios

Greg Shultz has a diverse work experience in the creative content industry. Greg began their career at CRASH+SUES as a Flame Artist, where they worked on various high-end commercial projects and collaborated with clients and agencies such as Best Buy, Target, BMW, and General Mills.

Shultz then joined Fischer Edit as a Flame Artist, focusing on motion graphics and visual effects compositing for the NACAR campaign.

Greg later became the Creative Director at Hi-Wire, a subsidiary of Gasket Studios, where they played a key role in building the brand and leading the creative content studio.

Shultz also worked as a Content Creator for Disney Online Originals, where they developed the non-serialized animated series Marshmallowphant.

Greg then served as a Creative Partner, Animation Director, and Creative Director at Activision, contributing to the company's creative projects.

In 2018, Shultz worked as a Consultant and Creative Director for Alma Flor Ada Spanish Immersion Early Learning Academy, where they developed branding strategies and launched successful campaigns.

Currently, they hold the position of Director and Creative at Engines Running.

Throughout their career, Shultz has demonstrated their expertise in 3D & 2D Animation, Visual Effects, Character Design, AR, and VR. Greg is known for their visionary approach and ability to create engaging content for clients in the commercial, interactive, and integrated markets.

Greg Shultz attended St. Olaf College, where they pursued a Bachelor of Arts (BA) degree in Fine/Studio Arts, General. Greg then went on to study illustration, comic book storyboarding, and stop motion and 3D animation at Minneapolis College of Art and Design. Additionally, Greg attended the Vancouver Institute of Media Arts (VanArts), where they completed a Pixar Master Class focused on story and animation. Greg further expanded their education in design thinking and strategy at Hochschule Macromedia | Macromedia University of Applied Sciences. Greg also studied gamification at IEBS and explored the future of storytelling at the University of Applied Sciences Potsdam. The start and end years for each educational experience are not provided.

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Timeline

  • Chief Creative Officer

    January, 2006 - present