David May is an experienced professional in the gaming industry, currently serving as a Senior Outsource Manager at Gearbox Software since September 2010, where expertise includes managing the model and texture aspects of gun creation for unannounced projects, notably contributing to the record-breaking procedural gun system in Borderlands 2. In addition to current responsibilities at Gearbox, David May has served as a Business Development Manager at DC May Company LLC since July 2017, and previously held roles including Art Director at Satellite Game Studios and Creative Director at Whiteout Studios. Earlier career experience includes working as an Environment Artist at Day 1 Studios and nFusion Interactive, with a strong foundation in modeling, texturing, and asset creation. David May pursued education in Media Arts & Animation at The Art Institutes International-Minnesota.
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