Jacob Christopher is an experienced Art Lead at Gearbox Software since November 2009, with a focus on the Borderlands franchise, including leadership roles in the development of Borderlands 3 and its DLCs, such as Bounty of Blood. Christopher has a strong background in artistic and technical direction, ensuring high visual quality and performance while coordinating multi-disciplined art teams. Previous roles at Gearbox included Environment Artist positions on Borderlands 2 and Battle Born. Earlier experience includes serving as an Artistic Assistant at Clifton Monteith and managing The Computer Geek, a computer consulting company. Jacob Christopher holds a degree in Computer Animation with a concentration in Environment Art from Full Sail University and an Associate degree in Art and Science from North Western Michigan College.
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