Jason Brown

Lead Engineer - UI Tools And Tech at Gearbox Software

Jason Brown has extensive work experience in the gaming industry. Jason started their career as an Assistant Manager at EB Games in 2005. From there, they worked as a Project Lead at Eclectic Entertainment, where they were responsible for overseeing the development of a 3D physics-based puzzle game. In 2008, they worked as a Game Development Consultant at Landmark Games, where they delivered a final game document for a serious Flash game. In the same year, they joined America's Army / SAIC as a Generalist Programmer before taking on the role of Lead AI Programmer, where they worked on various Army games using the Unreal 3 engine. In 2012, they became the Lead Programmer for America's Army, handling scheduling and technical direction. Since 2013, Jason has been working at Gearbox Software, starting as a Senior Gameplay Engineer before transitioning to their current role as Lead Engineer - UI Tools and Tech.

Jason Brown obtained a Bachelor of Science degree in Game Development from Full Sail University, where they studied from 2006 to 2008. Prior to that, they pursued Computer Science at The University of Southern Mississippi from 2003 to 2005, although no degree was specified.

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Previous companies

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Timeline

  • Lead Engineer - UI Tools And Tech

    October, 2019 - present

  • Senior Gameplay Engineer

    November, 2013

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