General System
Odin Phillips is a Senior Software Engineer at General System since November 2020, focused on transforming human-machine interaction. Previously, Odin held positions as a senior software developer at Amadeus and as a Senior Developer at StorageOS. Earlier experience includes roles as a Software Developer at Enman, where Odin collaborated with a Sony team on a video-on-demand framework, and as a Computer Programmer at Sony Computer Entertainment Europe, developing video-streaming applications for PS3 and PSVita. Odin's career began at Memir Software, creating computer games with family, and continued at M4 Ltd, contributing to the development of the Game Boy Color title "Resident Evil: Gaiden." Odin holds a BEng. in Electronic & Microelectronic Engineering from Brunel University London and A-level qualifications from Harrow College.
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General System
The General System data infrastructure platform is purpose-built for fast and effective analysis of spatiotemporal (location and time) data created by phones, sensors, IoT, vehicles and other moving devices. Data teams can now ingest, index and analyse hyper scale workloads in real time and gather insights for critical decision making in seconds instead of hours and days.