Christopher Kroll is an experienced technical artist and software engineer with a strong background in game development. Currently serving as a Senior Technical Artist at Genies since October 2022, Christopher has previously worked as a Freelance Game Developer and Technical Artist at Kroll Development, providing expertise in Unity and C# programming. Prior roles include Senior Software Engineer and Software Engineer at Saturn Systems Software Engineering, Lead Software Developer at Lake Superior Consulting, and Technical Artist positions at Game Machine Studios and Subdued Software. Christopher holds a Bachelor of Arts in Mathematics and Computer Science from St. Cloud State University and has completed professional studies in Maya at Gnomon, along with a certificate in Japanese from MSU Akita University.
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