Travis Hawk is a seasoned game designer with extensive experience in the gaming industry, currently serving as Principal Game Designer at Genies since 2024. Previously, Travis held positions at Big Huge Games, where they designed monetization features for DomiNations, and at Kabam as Project Manager, overseeing a 25-person team on Star Wars: Uprising. With educational credentials including a BA in Internet and Interactive Systems and an MS in Interactive Entertainment from the University of Central Florida, Travis has made substantial contributions in various design roles across multiple companies. Their expertise spans game design processes, live feature balancing, and team collaboration in diverse environments.
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