Patrick Hardy is an accomplished software engineer with extensive experience in application development and systems programming. At Intel Corporation, significant contributions included the creation of a .NET C++ application for data center activities and developing a cloud provisioning solution for internal cloud services. As a Software Development Engineer, initiatives led to an estimated billion-dollar savings through the implementation of next-gen analysis tools. Currently, Patrick serves as the Creator and Developer of Logic Driver at Recursoft, an Unreal Engine C++ plugin enhancing development workflows for various systems. Additionally, Patrick works as a C++ Editor Tools Engineer at GeoTech BV, collaborating with Epic Games to develop tools for Unreal Engine. Prior experience includes a supervisory role at Geek Squad, where automated performance tracking was achieved through a VBA Excel add-on. Patrick holds an Associate’s Degree in Science and Arts from Paradise Valley Community College.
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