Максим Вольф is a seasoned CTO and senior programmer with over eight years of experience in the gaming industry. They began their career developing game mechanics for mobile and VR games and have since contributed to major projects, including **Halo: Master Chief Collection**. Currently, Максим is a CTO at **GFAGAMES**, leading development while focusing on optimizing graphics systems and enhancing game performance. They possess a strong skill set in programming languages such as C++ and C#, as well as proficiency in various graphics APIs. Maxim holds a specialist diploma in Physics and Computer Science from Благовещенский государственный педагогический университет.
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