Dan Hodos is an accomplished engineering leader currently serving as a Manager of Software Engineering at Figma and a Director of Engineering at GitHub. They previously held the position of Director of Engineering for Games at The New York Times, where they led a 27-person team and developed a cohesive technical strategy that contributed to an Apple Design Award-winning mobile app. Prior to that, Dan was the Chief Technology Officer at Desktime and has held various senior roles at notable companies including Scrum Alliance and Rosetta Stone. Their extensive experience spans from leading development teams to driving strategic initiatives in tech organizations.
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