Valentin Dumitru is a skilled software engineer specializing in C++ and Rust, currently working as a Senior Rust/C++ Software Engineer at GMV, where they are developing a rule engine from scratch and mentoring junior developers. They previously served as a Game Engine Engineer, creating a fully functional 3D game engine called GLESC, and gained experience at Electronic Arts, where they optimized engine subsystems and supported integration of tools. They also developed critical mission telecommunication software at ROHILL Engineering B.V. Valentin holds an engineer's degree in Computer Software Engineering from Universidad de Oviedo, which they completed in 2024.
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