Stanley Freihofer is a Gameplay Software Engineer at Good Game Devs, beginning in October 2025, with a track record of diagnosing and resolving critical performance issues, engineering scalable systems in C++, and developing interactive game modes. Previous experience includes serving as Project Manager at OMG Labs, where project scope, resource management, and budget preparation were key responsibilities. Stanley also worked as a Game Programmer at Glass Record Studios, and as Lead Programmer at Arson Arcade, focusing on gameplay mechanics and team collaboration. Early career experiences include an Orientation Leader role at the University of Central Florida and a Student Assistant position at Broward College, where educational support was provided in various subjects. Stanley holds a Bachelor's degree in Game and Interactive Media Design from the University of Central Florida and a Bachelor of Applied Science in Operations Management and Supervision from Broward College.
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