René Löscher

Senior Client Developer (Unity/C#) at Goodgame Studios

René Löscher has a diverse work experience in the gaming industry. René started their career as a trainee client developer at Goodgame Studios in June 2014 and worked in various roles within the company. René progressed to become a junior client developer in February 2015 and then a client developer in June 2016. René then took on the position of senior client developer (Unity/C#) at Goodgame Studios in June 2020, where they developed the game Big Farm: Mobile Harvest from the beginning. Prior to their time at Goodgame Studios, René worked as a QA intern at Daedalic Entertainment GmbH from September 2013 to May 2014.

René Löscher attended mediaTEXT Jena GmbH from 2010 to 2013 and pursued a degree in Fachinformatiker Anwendungsentwicklung (Computer Science) with a focus on Informatik.

Links

Timeline

  • Senior Client Developer (Unity/C#)

    June, 2020 - present

  • Client Developer

    June, 2016

  • Junior Client Developer

    February, 2015

  • Trainee Client Developer

    June, 2014