Adin Solomon is a Software Engineer currently at Google since August 2022, with a robust background in system and software engineering. Prior experience includes a System Engineer position at Lockheed Martin (September 2019 - March 2020), where Adin architected GPU programming implementations using NVIDIA's CUDA, authored educational materials, and automated version control procedures. As a Software Engineer at Jitsik (June 2018 - September 2018), Adin planned expansions for a Unity-based driving simulator and integrated augmented reality support. Adin also served as a Computer Vision Engineering Co-op at Kulicke & Soffa (September 2020 - March 2021), researching deep learning solutions and developing an image processing infrastructure. Other experience includes a Data Analyst role at the Children's Hospital of Philadelphia (June 2017 - September 2018), where Adin analyzed data for a driving simulator and presented findings to a peer review team. Adin holds a Bachelor of Science degree in Computer Science from Drexel University, pursued between 2018 and 2023.
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