Daniel Neal is an experienced software engineer and economist with a strong background in teaching and research. At Florida State University, Daniel designed and taught a game theory course while processing data from economic experiments using R and Python. As Lead Software Engineer at Neal Solutions, Daniel developed an application for over 5,000 active Pokemon Go users, implementing effective code review processes. At MobLab, Daniel served as Content Economist and ScrumMaster, automating workflows in Jira and enhancing team collaboration. Currently employed at Google, Daniel continues to leverage technical skills acquired through academic pursuits, including a PhD in Economics from Florida State University and a Bachelor's degree in Physics from Whitworth University.
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