Daniel Rodriguez is an experienced software engineer and game developer with a strong background in game programming and architecture design. Career highlights include a role as a Senior Game Programmer at Kaxan Games, followed by a position as a Software Engineer at Bioware, where contributions were made to Dragon Age Legends. As an independent developer, Daniel focused on creating serious games aimed at helping children with attention disorders. Currently, Daniel serves as a Senior Software Engineer at Google, specializing in on-device machine intelligence and Reinforcement Learning. Other notable experiences include work at X, the moonshot factory, teaching game development courses at 3dmx Digital Design University, and serving as a Gameplay Programmer for 3dmx Studios, where a collaborative 3D adventure game was developed for the French Embassy in Mexico. Daniel holds a degree from Universidad de Guadalajara.
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