David Neto is a Senior Staff Software Engineer at Google, where they focus on building GPU programming tools for the WebGPU and Vulkan ecosystems across platforms such as Android, Chrome, and ChromeOS. They previously held roles at Altera as a Principal Design Engineer and represented the company in the Khronos OpenCL working group. David's educational background includes a PhD in computer science from the University of Toronto, where they also earned a BSc and MSc in Mathematics and Computer Science. They contributed to various projects, including the editor for the WebGPU Shader Language and projects on GitHub related to shader technologies.
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