Joseph Holley has a diverse background in IT and cloud solutions, holding positions in several prominent companies. At Cloud Imperium Games, Joseph served as a Cloud Solutions Architect and DevOps Engineer, focusing on systems architecture and Development/Operations integration. Previous roles include System Administrator at Accretive Technology Group and Blizzard Entertainment, specializing in Linux and Unix systems, as well as overseeing IT infrastructure for the Greater China region as Regional IT Supervisor. Joseph also contributed to Google as a Staff GCP Solutions Architect and currently holds the position of Head of Gaming Solutions at Google Cloud Platform. Joseph holds a BS in Computer Science from Middle Tennessee State University and studied at Kansai Gaidai University.
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