Luca Filipi is an experienced software engineer with a robust background in real-time technology and virtual production. Starting as a Software Developer at MPC from June 2017 to October 2020, Luca contributed to Technicolor's Genesis platform and enhanced traditional on-set workflows using the Unity game engine. Following this role, Luca served as a Realtime Research Engineer at Foundry from November 2020 to November 2021, then advanced to become a Senior Software Engineer at Lumirithmic from December 2021 to January 2025. Currently, Luca works as a Research Engineer at Google, beginning in January 2025. Educational qualifications include an MSci in Physics from Imperial College London, earned with First Class Honours, and a Master of Science in Computing Science, also from Imperial College London, completed with Distinction.
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