Nathan (Acorn) Pooley possesses extensive experience in software engineering, specializing in 3D graphics and robotics. Notable roles include Senior Software Engineer positions at Electronic Arts, where Nathan developed a 3D graphics engine for major gaming consoles, and nVidia, focused on implementing OpenGL-ES for embedded systems. Experience also includes significant contributions at companies such as Willow Garage and SRI International in robotics technology, as well as earlier positions at Atari Games, IBM, and sgi. Currently, Nathan serves as a Staff Software Engineer at Google, developing high-level robot control systems using various programming languages. Nathan holds a Bachelor of Science in Electrical Engineering from Rensselaer Polytechnic Institute.
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