Ryan De Guzman is a skilled professional with extensive experience in quality assurance and visual content management across various technology companies. Beginning a career as a 2D Artist at Muvu Media, Ryan transitioned to roles such as 3D QA Data and Touch-up Specialist for Apple, where contributions included enhancing 3D content for the “Flyover” Maps application. Further expertise was developed as a Mobile QA Engineer at Samsung Research America via WorldLink, and as a QA Engineer at Fitbit and Mindsnacks, focusing on comprehensive testing methodologies and ensuring high quality across mobile applications. With a Bachelor of Fine Arts in Animation/Illustration from San Jose State University, Ryan’s background combines artistic skills with technical proficiency in the gaming and tech industries.
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