Thomas Nelson is a mechanical engineer with a Bachelor of Science in Mechanical Engineering from the Massachusetts Institute of Technology, graduated in 2020. Thomas has gained diverse experience, including a role as a Product Design Engineer at NVIDIA, focusing on consumer gaming electronics, and serving as a Mechanical Engineer at Google, where responsibilities included managing product design lifecycles for machine learning computers and collaborating with cross-functional teams. Additional experiences include positions with Intel Corporation in the Autonomous Driving Group, where Thomas worked on sensor calibration and design, and at Atlas Devices, LLC, contributing to the mechanical design of a tactical robotic system. Key skills include 3D modeling in Solidworks, data analysis using Qualtrics and Excel, and tutoring undergraduate students in various mechanical engineering courses at MIT.
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