Vedant G. is an accomplished engineer with a diverse background in mechanical engineering, software development, and game design. With experience at Michigan Medicine, Vedant developed a rehabilitation-focused video game and 3D printed gaming devices. As an Engineering Intern at Molex, work included motion simulation software development using Siemens NX CAD. At Apple, Vedant advanced compiler technologies and performed code path analysis. Currently at Google, Vedant serves as a Software Engineer, contributing to the backend systems for Google Stadia and Google Napa. Educational qualifications include a Bachelor of Engineering in Computer Science and Mechanical Engineering from the University of Michigan, complemented by a Deep Learning Nanodegree from Udacity and a summer program at Technische Universität Berlin.
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