Ziang Li is a highly skilled technology professional with extensive experience in GPU architecture and optimization. Recently serving as a GPU Architect Intern at NVIDIA, Ziang conducted cycle-accurate simulations and developed high-performance C++ applications. Other notable roles include contributions as an AI Developer Technology Engineer at NVIDIA, focusing on custom kernels for multi-modal LLMs, and as a GPU Software Intern at Samsung Electronics, where Ziang worked on OpenCL/Vulkan driver development. Academic background includes dual Bachelor's degrees in Computer Science and Engineering, with high distinction from the University of Michigan and The Chinese University of Hong Kong, Shenzhen. Currently employed at Google as an L4 Software Engineer, Ziang enhances the efficiency of Gemini GPU serving systems.
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