Rich Nelson is a Technical Product Manager with 8 years of dedicated product experience and a 20-year background in digital product creation. Currently, they lead product management at Granicus, after previously holding key roles at Papirfly and Merciless Games, where they founded the latter and independently developed multiple games. Rich has a proven track record in defining product vision and strategy for B2B SaaS platforms, notably achieving a 70% reduction in customer onboarding time. They hold a Bachelor of Fine Art in Graphic Design from Grand Valley State University and an Associate of Arts in Graphic Design from Grand Rapids Community College.
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