Adam Špánik

Senior Software Engineer - Gameplay - Unreal Engine 5

Adam Špánik is a Senior Software Engineer specializing in gameplay development using Unreal Engine 5 and Unity 3D. With a Bachelor's degree in Computer Software Engineering from Vysoká škola báňská - Technická univerzita Ostrava, they have developed their own cross-platform multiplayer games, achieving over 1.5 million downloads. Adam has also contributed to the development of multiple AAA games and has held the role of Technical Lead at CGI, where they designed solutions for augmented reality and collaborated with various project stakeholders. Currently, Adam is engaged in an unannounced AAA project at GRIP Studios.

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices