Chris Proctor is a Design Director at Guerrilla Games, specializing in core combat systems design and leading the Horizon Online Project. With a robust background in AI design and RPG systems, Chris has contributed to notable projects such as Halo Infinite at 343 Industries and Destiny 2 at Bungie. Previously, Chris has held roles ranging from Lead Character Designer to Systems Designer across various companies, showcasing extensive experience in both creative and technical aspects of game design. Chris earned a Bachelor’s degree with Honours in Electrical and Computing Engineering from Monash University.
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