GS

Gilbert Sanders

Principal Artist

Gilbert Sanders is currently a Principal Artist at Guerrilla Games, where they have worked on the acclaimed game Horizon Zero Dawn since 2011. Previously, they held roles as a Senior Environment Artist and Shader and Texture Artist on the Killzone series from 2006 to 2010. Prior to their tenure at Guerrilla Games, Gilbert was a Graphic Designer and Art Director at Rooduijn Communicatie en Ontwerp from 1998 to 2006 and started their career as a Graphic Designer at Weps from 1996 to 1998. They earned a Bachelor’s degree in Art Teacher from Rotterdam University of Applied Sciences in 1996.

Location

The Hague, Netherlands

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices