Jonathan Connell is an accomplished game programmer with extensive experience in the gaming industry. Currently serving as Principal Game Programmer at Guerrilla since October 2023, Jonathan has previously held roles such as Lead Gameplay Programmer and Gameplay Programmer at Ubisoft Annecy from February 2018 to March 2023. Prior to that, Jonathan worked at Eugen Systems as a Gameplay/AI Programmer from October 2011 to January 2018 and completed an internship at Neko Entertainment, where responsibilities included the initial port of Puddle from PlayStation 3 to PlayStation Vita and implementing localization features for Nintendo DSi games. Jonathan holds a Master's degree in Video Game Programming from ENJMIN (2009-2011), a Master's degree in Electronics, Automation, and Computer Science from Université de Perpignan, along with a Bachelor's degree in Computer Science from the same university, and a BTS in Management Information Systems from Lycée Jean Lurçat.
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