Michel Kooper is a Principal Environment Artist at Guerrilla, bringing 16 years of experience in the games industry. Previously, Michel held roles as Lead Artist at PUBG Corporation and Lead Environment Artist at Cloud Imperium Games, where they led teams on projects including Star Citizen. Michel also contributed to notable titles such as Ryse: Son of Rome and Crysis 3 during their tenure at Crytek. Michel's education includes a bachelor's degree in Mediatechnology and Communication & Multimedia Design.
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