Valentin Heutte is a Principal Systems Designer at Guerrilla Games, specializing in the Horizon franchise. They previously contributed to Ghost Recon Wildlands at Ubisoft Paris for over four years, focusing on player mechanics and camera systems from conception to production. Valentin's career began as a Game Designer Intern on the same title and includes experience as a Game/Level Designer at 3Dduo, where they developed prototypes and designed gameplay features. A fast learner and versatile game designer, they are proficient in programming, level building, and various aspects of game development. Valentin holds a Master's degree from Supinfogame, completed in 2013.
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