Michael Lin has extensive experience in game design, currently serving as Principal Designer at Gunfire Games since January 2016. Previously, Lin worked at Tango as a Game Developer from October 2012 to December 2016 and held the position of Lead System Designer at Vigil Games from June 2008 to October 2012. Early career roles include Senior Designer at both Treyarch and Electronic Arts in 2003, and Level Design Manager at The 3DO Company from 2000 to 2003.
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