Ryan Heaton

Principal Designer at Gunfire Games

Ryan Heaton has a strong background in game design, with experience working for various companies in the industry. Ryan is currently working as a Principal Designer at Gunfire Games. Prior to this, they were a Lead Level Designer at Crystal Dynamics. At Electronic Arts (EA), they served as a Senior Level Designer for the game Star Wars: Squadrons. Before that, they worked at Bioware as a Senior Level Designer for Anthem. Ryan also held positions at DICE (EA Digital Illusions CE AB) as a Senior Level Designer for both the multiplayer and single-player campaigns of Battlefield 1. Ryan has also worked at Gearbox Software as a Lead Level Designer and Lead Designer on different projects, including Borderlands 2. Earlier in their career, they gained experience at Electronic Arts Los Angeles, where they worked as a Senior Level Designer on various Medal of Honor games. Additionally, they worked as a Game Design Instructor at The Art Institute of California-Los Angeles and as a Level Designer at Midway Games Chicago on games such as John Woo's Stranglehold and Mortal Kombat: Deception.

Ryan Heaton attended Ball State University from 1996 to 2001, where they obtained a Bachelor of Fine Arts (BFA) degree. Ryan pursued dual majors in BFA Illustration and BFA Graphic Design during their time at the university.

Links

Previous companies

Crystal Dynamics logo
Electronic Arts logo
BioWare logo

Org chart

Sign up to view 0 direct reports

Get started