Tom Schmidt

Sound Designer at Gunfire Games

Tom Schmidt has worked as a Sound Designer at Gunfire Games since December 2017. Prior to that, they worked as a Freelance Sound Designer, taking on roles such as Designer, Editor, Implementer, and Composer starting from May 2015.

Tom Schmidt pursued their education at the Savannah College of Art and Design. From 2011 to 2015, they completed a Bachelor of Fine Arts (B.F.A.) degree in Sound Design. Following this, from 2016 to 2017, they pursued another Bachelor of Fine Arts (B.F.A.) degree, specializing in Interactive Design and Game Development. Alongside their education, Tom also obtained a certification as a ProTools 11 Certified Operator from Avid Technology in May 2015.

Links

Timeline

  • Sound Designer

    December, 2017 - present