Friedrich Bode

Principal Level Designer

Friedrich Bode is a seasoned level designer with extensive experience in the gaming industry. Currently serving as Principal Level Designer at Gunzilla Games since September 2022, Friedrich previously held the position of Lead Level Designer at Ubisoft Düsseldorf, where leadership involved guiding a team on Assassin's Creed VR. Prior roles include Principal Level Designer and Senior Level Designer at Cloud Imperium Games, focusing on location design for Star Citizen, as well as Level Designer at Goodgame Studios, contributing to a AAA PC title. Friedrich's career began with co-founding Exit Strategy Entertainment, developing various titles, and includes positions such as Business Intelligence Analyst at iVenture Capital GmbH and an internship in European Marketing at Nintendo of Europe. Friedrich completed a BA in Media Economics from Fachhochschule des Mittelstandes Bielefeld.

Links

Previous companies


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices