Halocline
Hendrik Schulte is a skilled software engineer currently working at Halocline GmbH & Co. KG since May 2020, focusing on the development of advanced VR tools aimed at modernizing workspaces. Prior experience includes a role as VR Software Developer at slashwhy from October 2018 to April 2020 and a position as a Working Student while completing a Master Thesis at SMS-Group, where the emphasis was on creating a multi-user VR maintenance training platform. Academic contributions include serving as a Research Assistant at Hochschule Düsseldorf and as a Lecturer in Game Development at Hamm-Lippstadt University of Applied Sciences. Hendrik holds a Master of Science in Media Informatics from Düsseldorf University of Applied Sciences and a Bachelor of Applied Science in Computational Visualistics and Design from Hamm-Lippstadt University of Applied Sciences.
Halocline
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Halocline provides an answer to the growing challenges of the industry by enabling the digital twin of production to be kept up-to-date in the long term. Our contemporary software enables efficient planning of production facilities and processes in a VR environment. The natural interaction in VR makes it possible to incorporate knowledge from production experience into the work with digital data and allows early-stage involvement of various decision-makers and experts. We take the planning process to the next level. We are headquartered in Germany and have more than 10 years of experience with XR development. imprint: https://halocline.io/en/imprint