DP

Daniel Pinto

Senior Environment Artist

Daniel Pinto is a skilled artist in the game development industry with experience as a 3D Artist and Environment Artist. Pinto began as a Junior 3D Artist at Bigmoon Entertainment, contributing to the game Dakar 18 through level editing and material creation in Unreal Engine 4. At Hangar 13, Pinto advanced to roles including Junior Environment Artist and Senior Environment Artist while also serving as Outsourcing Manager for Mafia: Definitive Edition, overseeing asset management and quality control. Pinto holds a Bachelor's Degree in Game and Interactive Media Design from Instituto Politécnico de Bragança, earned between 2010 and 2014.

Location

Portugal

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