Alexandre Lahaise is a seasoned Rendering and Engine Programmer with expertise in software architecture, memory management, and 3D graphics. They began their career at Matrox Graphics Inc. as a Graphics Driver Programmer, where they specialized in device-driver design for graphics accelerator cards from 1997 to 2003. From 2005 to 2021, Alexandre served as a 3D Programming Team Lead at Ubisoft, contributing to numerous high-profile games including For Honor and Naruto titles. Currently, they work as a Senior Software Developer at Haven Studios Inc. after completing a B. Sc. in Computer Science from Université de Sherbrooke.
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